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Counter Strike: Steam News Update + New CS Source Models
Congratulations to Dangerous Waters for being recognized as IGN's Game of the Month. You can head over here to read their writeup. To check out Dangerous Waters or Space Empires 4 Deluxe as soon as they are available, preload and pre-purchase them before next Tuesday and take advantage of the preorder discount. This offer will expire next week when the games go live.

We mentioned last week that we'd be giving people a sneak peek at the two new models coming to Counter-Strike: Source this month, and hopefully these don't disappoint. Here are the new SAS and Leet Crew posing for the camera.

SAS Model
Leet Crew Model


Posted by LaZ3R on Sunday, February 05 @ 11:39:50 EST (1196 reads)
(Read More... | 78 comments | Score: 0)

Counter Strike: Counter-Strike Source Update
Updates to Counter-Strike: Source and the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

New Map
  • Added cs_militia with High Dynamic Range (HDR) lighting

    Counter-Strike: Source
  • Fixed player name crash exploit
  • Fixed rare visibility issue near portals such as doorways and windows
  • Fixed a bug that occasionally resulted in doors becoming stuck closed
  • Fixed animation issue with shotgun reloads interrupting fire animations
  • Fixed bug where footsteps sometimes sounded for crouched players on stairs or slopes (they no longer do)
  • Fixed buy menu locking up if keypad Enter is bound to "buymenu"
  • Detail props sway in the breeze now
  • Underwater observers no longer play drowning damage sounds

    Hostage changes
  • Hostages can open doors and step up onto ledges/stairs now
  • Hostages and Bots obey NAV_MESH_NO_HOSTAGES

    Source Engine
  • Added FCVAR_CHEAT to some cvars in the materials system

    Posted by LaZ3R on Saturday, January 21 @ 10:48:50 EST (826 reads)
    (Read More... | 101 comments | Score: 0)

  • Counter Strike: Steam News Update!!!
    "With the release of the map Militia looming for Counter-Strike: Source, we wanted to give the community a sneak peek at what the conversion will look like. As you can see, this new version of Militia is visually a dramatic departure from the previous version. There have also been a few changes to the way the map plays, which should make for some interesting matches.



    We'd also like to point people in the direction of the Dystopia team, who last week did a major release of their popular Source MOD of the same name. Head on over to the Dystopia website to download their latest version.

    "

    Posted by LaZ3R on Saturday, January 14 @ 18:44:10 EST (1108 reads)
    (Read More... | 63 comments | Score: 5)

    Counter Strike: CS: Source Update Released
    Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

  • Added G.I.G.N and Guerilla player models
  • Sniper rifles that are in the process of zooming in don't get the zoomed-in accuracy bonus
  • Fixed crosshairs when running in a widescreen aspect ratio
  • Added a 'nextlevel' server side command to force intermission and a switch to the specified map after the current round
  • Fixed bug where players were able to throw grenades through thin walls
  • Added a server message for teammate attacks
  • Fixed buy menu not having mouse focus
  • Fixed buy menu re-opening when you try to close it.
  • Fixed centerprint panel and frames per second panel not resizing correctly after a resolution change.
  • '&' chars in player names show in the scoreboard and spectator UI
  • In-eye spectators see punch angles
  • Fixed bots thinking they are still on a higher nav area when they fall off
  • Added nav area ID to the bot debug prints

    Posted by LaZ3R on Wednesday, December 21 @ 12:15:38 EST (947 reads)
    (Read More... | 1620 bytes more | 23 comments | Score: 5)

  • Counter Strike: Another Half Life 1 Engine Update
    Updates to the Half-Life 1: Engine have been released. The update will be applied automatically when your Steam client is restarted. The specific changes include:

    Half-Life 1: Engine
  • Fixed MOTD crash when viewing HTML pages with iframes
    ------------------------------------------
    ** Note that this update also adds the Day of Defeat: Source icon to the games list. :)

    DOD:S is currently on a planned release for Septebmer 26th!

    Posted by LaZ3R on Friday, September 16 @ 19:34:53 EDT (662 reads)
    (Read More... | 27 comments | Score: 0)

  • Counter Strike: Steam: Half Life 1 Engine Update
    Updates to the Steam Client and the Half-Life 1: Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

    Steam Client
  • Enabled territory specific game content changes to Half-Life 1: Source purchases activated after Sept 1st


    Half-Life 1: Engine
  • Fixed game not loading problem in machines with more than 4GB of ram

    Posted by LaZ3R on Thursday, September 15 @ 18:51:46 EDT (593 reads)
    (Read More... | 2 comments | Score: 0)

  • Counter Strike: Cheating-Death 4.32 Released
    Cheating-Death Client v4.32 has been released. This release addresses the Code 63 errors that users began experiencing following the new Steam update on August 8.

    Click HERE to read more about the update.


    Posted by KoshVorlon on Monday, September 12 @ 22:27:59 EDT (1947 reads)
    (Read More... | 23 comments | Score: 4)

    Counter Strike: 5th Steam Update in a Row!
    Updates to the Steam Client and the Half-Life 1: Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

    Steam Client
  • Fixed client failing to login to the Steam Authentication servers on machines with multiple network interfaces

    Half-Life 1: Engine
  • Fixed game servers failing to connect to VAC servers on machines with multiple network interfaces
  • Fixed "-sport" parameter being ignored
  • Implemented a client cvar value querying API (to replace the alias method various 3rd party tools were using). Servers can call enginefuncs_t::pfnQueryClientCvarValue() and will get a callback for that cvar value via NEW_DLL_FUNCTIONS::pfnCvarValue().
  • Fixed RCON failing when you were not connected to the server itself

    Posted by LaZ3R on Friday, August 12 @ 23:47:01 EDT (728 reads)
    (Read More... | 12 comments | Score: 0)

  • Counter Strike: Steam Client Update
    Updates to the Steam Client have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

    Steam
  • We're refreshing the survey data again. The results will be tallied over at here.
  • Fixed favorites list not refreshing on startup
  • Fixed Counter-Strike: Source servers showing up in Counter-Strike list on startup

    Posted by LaZ3R on Wednesday, August 10 @ 19:48:21 EDT (383 reads)
    (Read More... | 3 comments | Score: 0)

  • Counter Strike: CS:Source and Source Engine Update
    There has been a new Steam Update today, featuring some changes for Counter-Strike: Source and the Source Engine. Details below:

    Source Engine
  • Fixed prediction errors on the client when navigating
  • Fixed bug where server sent updates slower than specified in cl_updaterate
  • Fixed prediction errors when cl_updaterate is a large number
  • People that turned off cl_smooth should enable it after this release.
  • Fixed a rare crash in physics
  • Option -heapsize now works correctly on machines with more than 4GB of memory

    Counter-Strike: Source
  • Fixed exploit with demo recording clearing flashbang and smoke effects
  • Fixed minor exploit allowing thirdperson even if cheats were disabled on the server
  • Fixed bug allowing movement at run speeds while ducked

    --As always, restart Steam and the updates will be automatically applied.

    Posted by LaZ3R on Saturday, August 06 @ 18:29:09 EDT (419 reads)
    (Read More... | 7 comments | Score: 0)

  • Counter Strike: CS:Source Update
    An update to Counter-Strike: Source has been released. The update will be applied automatically when your Steam client is restarted. The specific changes include:

    Counter-Strike: Source
  • Optimized game to lower CPU usage


    - Very small update and the game doesn't even use too much memory but none the less, updates don't seem to hurt when they come from Valve :).

    Posted by on Friday, July 22 @ 00:03:04 EDT (1432 reads)
    (Read More... | 35 comments | Score: 5)

  • Counter Strike: CS Source Update
    An update to Counter-Strike: Source has been released. The update will be applied automatically when your Steam client is restarted. The specific changes include:

    Counter-Strike: Source
  • Fixed model scale problem resulting in under-sized players
  • Fixed model's feet sliding while running
  • Made the new Terrorist model leaner

    Posted by LaZ3R on Thursday, July 14 @ 20:20:57 EDT (383 reads)
    (Read More... | 24 comments | Score: 0)

  • Counter Strike: VAC2 Running on our CS Servers
    Alfred Reynolds has asked some server admins to load the new VAC2 beta and run it through some additional testing. You can view our servers HERE. Below are some comments about the new anti cheat software.

    VAC2 is a significant overhaul of the Valve Anti-Cheat system. Its release is going to be a major event in the community, so your help during the beta will be much appreciated.


    Posted by KoshVorlon on Friday, June 17 @ 22:28:28 EDT (963 reads)
    (Read More... | 1283 bytes more | 474 comments | Score: 0)

    Counter Strike: Steam Client and Source Engine Update
    Updates to the Steam Client and the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

    Steam Client and Source Engine
  • Fixed a number of connection problems to the backend of VAC2 (Valve's anti-cheat technology for game servers). VAC2 currently only runs on servers in the beta group, but will be active for all servers very soon.

    Posted by LaZ3R on Wednesday, June 15 @ 18:30:09 EDT (766 reads)
    (Read More... | 38 comments | Score: 0)

  • Counter Strike: HL1 Engine Update
    Updates to the HL1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes included can be see by clicking below.

    Posted by KoshVorlon on Tuesday, June 07 @ 20:41:37 EDT (448 reads)
    (Read More... | 1198 bytes more | 36 comments | Score: 0)

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